

Just in case, developers of open projects can use the PVS-Studio analyzer for free. Let's make sure of this by looking at a few erroneous code snippets I found using this tool. It seems to me that if astrologers announce a static analysis week and developers add PVS-Studio to their utilities list, there will be even fewer bugs. The authors seem to carefully monitor code quality: as we can see from the project page on GitHub, they regularly use a Sonar Cxx static analyzer, occasionally perform checks by Cppcheck. The following note got my attention: "fixed more than a hundred bugs compared to the previous version". It enhanced game performance on low-performance devices, added a large number of gameplay and cosmetic features that you can check out here. Playing around with it was a real blast.Īt the time of writing the last available project version was 0.8.4. Now it masters the map quite quickly and fights well.

Some reviews claimed the AI had problems in previous game versions. It is very convenient that the windows with the map, heroes, and settings can be moved to the needed parts of the screen.
